![]() While comparison to UFO: Enemy Unknown isn't at all inappropriate on itself maybe (in several aspects even), the difficulty curve (from impossible to trivial as you progress) here is by far not that extreme, imho. Which I think is actually nice for a first playthrough, just not for repeated plays. It sounds a bit similar to UFO: Enemy Unknown, which at first seems (and for most people is) extremely hard and possibly frustrating, but at some point makes you so overpowered it becomes a cakewalk. What you've written actually sounds very encouraging, and especially encouraging me to play the vanilla game. Both in in-game time terms and most probably real life. While speed run in less than a day is possible, typical play trough is expected to take months. To conclude, 1.13 is the way to go once you not satisfied with original in any way, and/or want more, the amount of options and added complexity may be confusing for starters, and if you interested in original gameplay you should try that first. At the same time you may find the play more smooth even. Things like massive counterattacks, enemy combat jeeps and tanks (in patrols, not only in Meduna) can be overwhelming if take you by surprise. Wondering about difficulty, 1.13 is, as probably can be expected, nominally harder than original, but it also offers you far more choice, both in setting up the game and in game. ![]() In theory, you can even emulate 1.12 on 1.13 closely, but that not how it comes by default.Īs to hit chance, one of 1.13 greatest features is complete rework of how firing works internally, making it possibility one of most realistic systems employed in isometric game, but perhaps surprisingly, one of main goals for it was to make you hit less (or more precisely, to combat 100% granted head shots with advanced and/or heavily modified weapons), and that what it does with default settings of 1.13, you will miss even more often. And most added or changed systems can be switched on/off (require starting new game though). The greatest thing about 1.13 of course, it is the moding possibilities, with 1.13 you can quite easily adjust many aspects of the game. Well, maybe unless you already have read too much into details about the countless 1.13 features already - because then you may quickly find even more points of annoyance with the original. 1.13 isn't mere mod or patch anymore, it is more another version of the game already. I would say, give original another try first.
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